About Lemmings
In short: Lemmings is a puzzle
game in which the player has to get a certain amount of figures
(named lemmings)
from a beginning point to an exit point. The lemmings will walk by themselves
and turn around when they reach a wall, but they need to be given
certain “skills” by the player (like digging a hole
or building a bridge) for them all safely to reach the exit.
The original Lemmings game was released end 1990 / early 1991 by
DMA Design and Psygnosis Ltd for the Commodore Amiga (more information
on the history of this version of Lemmings can be found in The Lemmings Story by Mike Dailly) . Soon after
it was released, versions for the PC and other platforms were released, and
in the years after that, it was released on virtually every platform
available.
The game has 120 single-player levels to be played (which varies
from 100 – 180 on other platforms), and, where available, 20
two-player levels. The single-player levels are separated into four
difficulty levels: Fun, Tricky, Taxing and Mayhem (other versions
also have “Present” and “Sunsoft” level sets).
Beginning at the Fun difficulty, the player is introduced level by
level to all the aspects of the game, primarily the skills that can
be given to the lemmings. |
Original Amiga box image |
The following are the 8 skills that (when available in the level) can
be given to the lemmings:
More information on the usage of each skill is available on the hints
page.
Other options the player has are pausing the game (which is helpful
in allowing you to view the level and think about what to do), increasing
or decreasing the release rate (increasing will release the lemmings
sooner after each other, decreasing will put more time between the rate
at which they are released) and exploding all lemmings still in the level
(used when you want to get rid of remaining blockers or if you want to
give up).
Other game elements:
|
Time Limit - by which
all required lemmings need to be saved |
|
Metal – lemmings can’t
dig through this |
|
One-way wall – indicated by
arrows on it, lemmings can only dig in the direction of the arrows
or vertically through it |
|
Traps in levels – which kill
lemmings one at a time when they walk into them. Not all of these
can be seen before a lemming reaches it |
|
Dangerous elements - which kill all
lemmings when they come into contact (water, lava, fire) |
|
The bottom of the screen - which
will just make lemmings disappear |
There are certain differences in the Lemmings versions, which include:
· More/less levels – The Sega Genesis version has most
levels (180), the SNES version has 125, all other versions have 120 or
less (C64, Gameboy and NES versions each have 100). Some levels are also
a bit different, usually changed to fit the limits of the platform
·
Predetermined skill use areas – Not a good feature that only the
NES and Gameboy versions have been cursed with. It means that skills
are only used in some places, not necessarily exactly where you give
them to a lemming. This can mean the lemming will start doing what you
want it to do too late or at an unexpected place.
·
Release Rate adjustability – Not all versions
allow you to increase or decrease the release rate. ·
Map thumbnail – Not
all versions have one of these either. Some have one, but won't let you
scroll around the screen with it.
·
Option to select a left/right walking lemming – Some
(though few) versions let you select only a lemming walking to the
left or right (like
by holding the left/right key and clicking on them). Quite a useful
function not available in the original Amiga version.
Overview of game features |
|
Mouse control |
Level count |
2-player option |
Map view |
Adjustable
Release Rate |
Maximum
Lemmings |
Amiga |
Yes |
120(+20) |
Yes |
Yes |
Yes |
100 |
PC (DOS) |
Yes |
120 |
No |
Yes |
Yes |
100 |
Atari ST |
Yes |
120(+20) |
Yes |
Yes |
Yes |
100 |
Macintosh |
Yes |
120 |
No |
Yes |
Yes |
80 |
3DO |
? |
120 |
? |
? |
? |
? |
SNES |
No |
125(+20) |
Yes |
Yes |
Yes |
100 |
Genesis |
No |
180(+20) |
Yes |
Yes |
Yes |
100 |
NES |
No |
100 |
No |
No |
No |
14 |
Gameboy |
No |
100 |
No |
No |
No |
14 |
Game Gear |
No |
120 |
? |
? |
? |
20 |
Master System |
No |
120 |
? |
? |
? |
20 |
Lynx |
No |
120 |
? |
? |
? |
40 |
|